Jean Baudrillard, born in 1929, in Reins, Paris is a postmodern theorist and a sharp critic of contemporary society, culture and thought. According to Baudrillard, our postmodern culture has become reliant on models and maps that we have lost all contact with the real world that preceded the map.When it comes to postmodern simulation and simulacra, Baudrillard suggests that postmodern culture is artificial, thus the concept of artificiality still requires some sense of reality against which to recognize the artifice. We have lost all ability to make sense of the distinction between nature and artifice. Hyperreality is a world of simulacra, without intermediary mass media. The "American dream" is an example of this, culture and media create and perpetrate the hyperreal.
Sunday, 9 November 2014
Monday, 20 October 2014
Jean Baudrillard
Bio:
2005:
- Born in 1929 in Reins, Paris
- 1966 began teaching sociology
- His books gathered a wide audience during the 1980s and 1990s - he became an intellectual celebrity, he published frequently in the English and French speaking popular press
- Simulcra and simulations
- Utopia deferred: writings from the Utopia
- The system of objects
- Symbolic Exchange
- The spirit of terrorism: and requim for the twin towers
"There is no theory of the media" - Baudrillard 'Requiem for the media' 1971
2005:
- According to the academic William Merrin Baudrillard isn't actually a postmodernist.
- Although, he borrows many ideas to describe this media saturated world, he's actually more interested in the way we connect, make meaning, experience and communicate.
- Baudrillard is first and foremost a sociologist, anthropologist and philospopher.
- He just happens to be living in an age where the media influence has significant parts of these topics.
- Baudrillard offers a radical anthropoligical critique of what he calls the semiotic and simulation - of an avant garde response to the world of simulation and our attempts to understand it.
- His ideas ideas are based on the work of the French anthropologist Emil Durkheim.
- Durkheim was concerned primarily with how societies could maintain their coherence in the modern era, where matters such as shared religious and ethnic backgrounds could no longer be assumed. . .
"The mass media are anti-mediatory and...fabricate non-communication - this is what characterizes them." -Baudrillard 'Requim for the media' 1971
Tuesday, 14 October 2014
The genre of my music video is classified as a mixture of alternative rock, indie pop and indie rock. I would be applying my mise-en-scene to these genre conventions, thus there would be images of the band performing in the studio playing instruments from acoustic guitars to drums which are typically seen in indie music videos (performance based narrative - Andrew Goodwin/John Berger). The band members, outfits would be casual/boho. The location would be in a mountainous landscape. where the theme of adventure and freedom is evident. Naturistic settings are typical in indie music videos. There would be diegetic sounds of laughing and rain establishing a cinematic realism. Black and white grainy footage would be present to create a nostalgic ambience to the audience, along with flashbacks as if the audience are looking at memories (illustrative - Andrew Goodwin). The mise-en-scene holds strong connotations of the characters being strong and fearless (semantic code - Roland Barthes), creating a juxtaposition to the lyrics of the song "I wish I could be like the cool kids" (amplifying - Andrew Goodwin). Establishing the music video as progressive, thus in the beginning the characters were anything but strong and fearless (the action code - Roland Barthes). The progressive concept is reinforced with the music video beginning as slow paced and then building up as fast paced and then slow paced to emphasise the characters complete transformation. The flashbacks enforce the cinematic soap opera narrative by evoking hurt and bullying which makes them say "I wish I could be like the cool kids" and not fitting into the 'norm'. There is cliched icongraphy of adventure with the group of friends running around the mountains and the city (vesimilitude).
Monday, 13 October 2014
Genre of 'Cool Kids'
Genre:
Alternative rock
indie pop
indie rock
Juxtaposition to uncool to cool kids - progression
Mise-en-scene:
Folk guitars, drums - indie
Mountains - nature - indie juxtaposition alternative rock - the city
Clothes - normal - indie - boho
Cliched Icongraphy adventure - freedom, mountains, nature, group of friends running around
Black and white grainy footage - nostalgia to audience, memories, flashbacks
Connotes characters as strong and fearless
Slow paced, builds up to fast, slows down to create emphasis and then builds up for conclusion
Juxtaposition to uncool to cool kids - progression
Mise-en-scene:
Folk guitars, drums - indie
Mountains - nature - indie juxtaposition alternative rock - the city
Clothes - normal - indie - boho
Cliched Icongraphy adventure - freedom, mountains, nature, group of friends running around
- Images of band performing
- Cinematic soap opera narrative - bullying
- Diegetic sounds - laughing, raining - cinematic realism
- Studio setting
Black and white grainy footage - nostalgia to audience, memories, flashbacks
Connotes characters as strong and fearless
Slow paced, builds up to fast, slows down to create emphasis and then builds up for conclusion
Tuesday, 7 October 2014
How my music video will link with Narrative theories
To provide an initial insight to what my music video will be like visually:
It would look disorientated, the theme of adventure is evident, there are silhouettes, with city pictures and natural landscapes displayed evoking the locations I would film my music video. All in all, the music video conveys adolescence and nostalgia of the teenage years.
Performace oriented visuals cue viewers that the recording of the music is the most significant element - John Berger
Conceptual - methaphors, multiple meanings
Narrative and performance - Steve Archer "cut between a narrative and a performance of the song by the band" "acting as a narrator and participant at the same time"
Andrew Goodwin - illustrative
Amplyfying - repetition
disjuncture - ignoring meaning of song
Roland Barthes - the semantic code - the audience is directed towards an additional meaning by way of connotation
the action code - the audience is excited by the need to resolve a problem
vesimitulude
juxtaposition/contrapael - mountains vs. city - all teens the same no matter where you came from
It would look disorientated, the theme of adventure is evident, there are silhouettes, with city pictures and natural landscapes displayed evoking the locations I would film my music video. All in all, the music video conveys adolescence and nostalgia of the teenage years.
Performace oriented visuals cue viewers that the recording of the music is the most significant element - John Berger
Conceptual - methaphors, multiple meanings
Narrative and performance - Steve Archer "cut between a narrative and a performance of the song by the band" "acting as a narrator and participant at the same time"
Andrew Goodwin - illustrative
Amplyfying - repetition
disjuncture - ignoring meaning of song
Roland Barthes - the semantic code - the audience is directed towards an additional meaning by way of connotation
the action code - the audience is excited by the need to resolve a problem
vesimitulude
juxtaposition/contrapael - mountains vs. city - all teens the same no matter where you came from
Monday, 6 October 2014
Sunday, 28 September 2014
Monday, 15 September 2014
Pomo
Ariana Grande - Problem feat. Iggy Azelea
Bricolage
60s GOGO girl mise-en-scene
Mixed with rap, pop
Bricolage
60s GOGO girl mise-en-scene
Mixed with rap, pop
Thursday, 17 July 2014
Wednesday, 16 July 2014
Tuesday, 8 July 2014
Thursday, 26 June 2014
Structure of Exam
2 Hour exam
2 Questions on coursework = 25 each = 50
Media theory question= 50
Total out of 100.
Section A:
Theoretical evaluation of production work (2 questions)
You will be asked to reflect on:
Skill development:
•Digital technology
•Creativity
•Research and planning
•Post production
•Using media convention (medium)
•Relation to real world texts
2 Questions on coursework = 25 each = 50
Media theory question= 50
Total out of 100.
Section A:
Theoretical evaluation of production work (2 questions)
You will be asked to reflect on:
Skill development:
•Digital technology
•Creativity
•Research and planning
•Post production
•Using media convention (medium)
•Relation to real world texts
Your
production experiences- in and out of school- extra
- curricular AS/ A2
Part 2:
Question
concerning your production work in relation to:
•Genre
•Narrative
•Representation
•Audience
•Media
theory and language
The
question will ask you to discuss one or more of these in relation to your production
work.
work.
It could be the concept does not nicely fit your production. In this
case you have to argue
how the theoretical concept does NOT directly affect your production work. You have to
demonstrate that you understand the concept
Section B:
Contemporary Media Issues- Postmodernism
Subject : Post – Modernism
This will include:
•Case studies- films/ video games/ tv/music videos
•Issues and debates
•Your own independent research
•Contemporary issues
•Audience
•Industry
Generally a world view/ theory -
“ A style and concept in the arts characterized by distrust of theories and ideologies and by
the drawing of attention to conventions”
how the theoretical concept does NOT directly affect your production work. You have to
demonstrate that you understand the concept
Section B:
Contemporary Media Issues- Postmodernism
Subject : Post – Modernism
This will include:
•Case studies- films/ video games/ tv/music videos
•Issues and debates
•Your own independent research
•Contemporary issues
•Audience
•Industry
Generally a world view/ theory -
“ A style and concept in the arts characterized by distrust of theories and ideologies and by
the drawing of attention to conventions”
Characterized
by:
•Irony
•Playing
with conventions
•Black
humour
•Intertextuality
•Pastiche-
paste together/ comment
•Magic
realism
•Different
perspectives
•Playing
with conventions
•Black
humour
•Intertextuality
•Pastiche-
paste together/ comment
•Magic
realism
•Different
perspectives
Tuesday, 24 June 2014
POST MODERNISM.
A late 20th-century style and concept in the arts, architecture, and criticism, which represents a departure from modernism and is characterized by the self-conscious use of earlier styles and conventions, a mixing of different artistic styles and media, and a general distrust of theories.
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A complex theory with contested definitions. “post” mean after – “modern” = after
Modernism = another theory or world view. Postmodernism is reaction against modernism
--------------------------------------------------------------------------------------------------------------------------
A complex theory with contested definitions. “post” mean after – “modern” = after
modernism – after the modernist
movement.
Modernism = another theory or world view. Postmodernism is reaction against modernism
all disciplines – art, philosophy, film, literature, history etc.
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